Intelligence
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INTELLIGENCE [3d6] Key Attribute[edit | edit source]
The ability to reason and articulate. For PCs, Intelligence may be best dealt with as Memory.
3d6
|
Memory | Reasoning |
---|---|---|
03–05
|
Absent Minded | Moronic/Stupid |
06–08
|
Forgetful | Slow Witted |
09–12
|
Average | Average |
06–08
|
Good | Clever |
16+
|
Excellent | Genius |
PC Intelligence[edit | edit source]
Intelligent players often have difficulty playing stupid PCs (and vice-versa). The GM should make an attribute test when a dumb character attempts something clever.
When testing Memory, a higher Intelligence may be simulated with GM reminders such as “I’m sure you remember that terrible flood in Tharda in 707 in which thousands drowned”.
Animal Intelligence[edit | edit source]
All entities are measured on the same intelligence scale. However, animal intelligence has a major instinctual component and is not always directly comparable to that of another species.