Sunsign

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SUNSIGN [Derived from Birthdate][edit | edit source]

Sunsign is a major factor for skill-affinity, but all sunsigns have advantages and disadvantages. Sunsign is determined by birthdate. The first two and last two days of each sign are termed the cusp: a character born on the 1st of Ilvin is termed a Tai-Skorus Cusp (the actual sunsign is named first). Those born on the cusp enjoy the benefits of either sign.

FROM TO SUNSIGN SYMBOL
4th Nuzyael 3rd Peonu Ulandus Tree
4th Peonu 2nd Kelen Aralius Wands
3rd Kelen 3rd Nolus Feniri Smith
4th Nolus 4th Larane Ahnu Fire Dragon
5th Larane 6th Agrazhar Angberelius Flaming Swords
7th Agrazhar 5th Azura Nadai Salamander
6th Azura 4th Halane Hirin Eagle
5th Halane 3rd Savor Tarael Pentacle
4th Savor 2nd Ilvin Tai Lantern Bearer
3rd Ilvin 2nd Navek Skorus Mixer
3rd Navek 1st Morgat Masara Chalice
2nd Morgat 3rd Nuzyael Lado Galley

Hârnic Calendar[edit | edit source]

The calendar used throughout Hârn and western Lythia is called Tuzyn Reckoning. The current year is 720 TR.

“Thirty days hath Halane,
Savor, Kelen, and Larane.
All the rest have thirty too.
I remember this. Can you?”

Astrology[edit | edit source]

Hârnic astrology reveals the Pvaric nature of Kelestia. Personality descriptions for each of the twelve signs of the zodiac are given in HârnPlayer. The personality of a character born on the cusp would be a blend of the two signs.